Making music accessible for all
Role
UX/UI Designer
Tools
Figma
Notion
Procreate
Methods
User Testing
Wireframing
Collaborators
Angel
Maddie
Daniel
Overview
HalfNote is a group project that focuses on providing users of all ages with the ability to pursue a music education at anytime through our pop-up service. Enabling people to rent instruments, learn from professionals, and advance their understanding of music.
1
The Reach
How can we reach users in
multiple places and spread information?
2
The Right Instrument
How might we help find the right instrument for each user?
3
Ongoing Support
The
Solution
ITERATE
User Flow

User Testing
Lesson Schedule
Instrument Selection
Summary

The Solution
Final Solution: HalfNote
Lets do a quick recap of how we got here:
01. The Goal
Create an application that allows users to rent and find the right instrument for them, and schedule one-on-ones with professionals.
02. Pain Points
Finding the right instrument.
Lack of musical guidance.
How to reach and teach multiple users.
03. Solution
A kiosk interface that ensures users get the materials and guidance needed to start their journey.
Sign Up Flow
The Sign Up gathers basic information from the user for communication and allows users to select their current skill level so we know what to expect
from them and cater to their needs effectively.
Consultation Flow
Scheduling a consultation allows users to meet with a professional beforehand to inform the user of what the program entails and help users find the instrument that best suits them.
Instrument Rental
Renting an Instrument guides users on the available instruments in store while also educating users a little on what the instrument is, its place in a group, and the materials that come along with it.
Rehearsal Flow
Scheduling Rehearsals lets users choose their instructor based on their chosen instrument and skill level to ensure the best match possible between student and teacher.
Reflections and Next Steps
I had a wonderful time working on this project! This was my first group project I've done and we recieved the highest grade out of the class! It was really inspiring to learn from others workflows and how to work with others as well! It's something I'm realizing I want to do more of when it comes to designing in general.
Though I'm happy with how everything turned out, there are some glaring errors I'm working on correcting besides just what I did in my role as a UX Designer:
1
The yellow is an accessibility issue that needs to be fixed.
2
Need to better show users what they did was saved through messages or confirmation overlays.
3
Clear iconography language, mainly changing the plus sign in the confirmation screen.
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